Difference between revisions of "Door Settings"
From ASSS Wiki
(new format, desc, improved DoorMode help) |
m (wikilink) |
||
Line 1: | Line 1: | ||
− | [Door] Settings for | + | [Door] Settings for [[door]]s in an arena. |
=== DoorDelay === | === DoorDelay === | ||
Line 15: | Line 15: | ||
Special values: | Special values: | ||
− | *-1=weighted random | + | *-1=weighted random (doors place with |
*-2=completely random | *-2=completely random | ||
[[Category: Settings]] | [[Category: Settings]] |
Revision as of 22:51, 16 September 2005
[Door] Settings for doors in an arena.
DoorDelay
Datatype: Hundredths of seconds.
How often doors attempt to switch their state.
DoorMode
Datatype: Bitfield.
Each bit of this field determines whether its represented door is open or not. The 8 bits, from left to right, represent the 8 door tiles in the tileset, from left to right.
Special values:
- -1=weighted random (doors place with
- -2=completely random