Difference between revisions of "Door Settings"
From ASSS Wiki
(new format, desc, improved DoorMode help) |
|||
Line 1: | Line 1: | ||
− | === DoorDelay === | + | [Door] Settings for doors in an arena. |
+ | |||
+ | === DoorDelay === | ||
+ | |||
+ | ''Datatype:'' Hundredths of seconds. | ||
+ | |||
How often doors attempt to switch their state. | How often doors attempt to switch their state. | ||
=== DoorMode === | === DoorMode === | ||
− | + | ||
+ | ''Datatype:'' Bitfield. | ||
+ | |||
+ | Each bit of this field determines whether its represented door is open or not. The 8 bits, from left to right, represent the 8 door tiles in the tileset, from left to right. | ||
+ | |||
+ | Special values: | ||
+ | *-1=weighted random | ||
+ | *-2=completely random | ||
[[Category: Settings]] | [[Category: Settings]] |
Revision as of 17:47, 18 January 2005
[Door] Settings for doors in an arena.
DoorDelay
Datatype: Hundredths of seconds.
How often doors attempt to switch their state.
DoorMode
Datatype: Bitfield.
Each bit of this field determines whether its represented door is open or not. The 8 bits, from left to right, represent the 8 door tiles in the tileset, from left to right.
Special values:
- -1=weighted random
- -2=completely random