Difference between revisions of "Shrapnel Settings"
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− | + | [Shrapnel] These settings determine the characteristics of Bomb [[Shrapnel]]. | |
− | |||
+ | === ShrapnelSpeed === | ||
+ | ''Datatype:'' Unknown. | ||
− | + | Speed that shrapnel travels. | |
− | |||
− | === | + | === InactiveShrapDamage === |
− | + | ''Datatype:'' Energy. | |
+ | Damage shrapnel causes in its first 1/4 second of life. | ||
− | === | + | |
− | + | === ShrapnelDamagePercent === | |
− | + | ''Datatype:'' Tenths of a percent (0=0% 1000=100% 2000=200%). | |
− | Whether shrapnel spreads in | + | |
+ | Percentage of normal bullet damage applied to shrapnel (relative to same level). | ||
+ | |||
+ | |||
+ | === Random === | ||
+ | ''Datatype:'' Boolean (0=no, 1=yes). | ||
+ | |||
+ | Whether shrapnel spreads randomly instead of in the standard circle pattern. | ||
[[Category: Settings]] | [[Category: Settings]] |
Revision as of 21:02, 1 March 2005
[Shrapnel] These settings determine the characteristics of Bomb Shrapnel.
ShrapnelSpeed
Datatype: Unknown.
Speed that shrapnel travels.
InactiveShrapDamage
Datatype: Energy.
Damage shrapnel causes in its first 1/4 second of life.
ShrapnelDamagePercent
Datatype: Tenths of a percent (0=0% 1000=100% 2000=200%).
Percentage of normal bullet damage applied to shrapnel (relative to same level).
Random
Datatype: Boolean (0=no, 1=yes).
Whether shrapnel spreads randomly instead of in the standard circle pattern.