Territory Settings

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Revision as of 22:41, 1 March 2005 by Cyan~Fire (talk | contribs) (new format & desc)
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[Territory] These settings determine subgame's treatment of a turf game.

RewardDelay

Datatype: Hundredths of seconds.

Time interval between each territory reward. Special value: 0 = no territory reward.


RewardBaseFlags

Datatype: Count.

Minimum number of flags required to receive the territory reward.


RewardMinimumPlayers

Datatype: Count.

Minimum number of players in game required to receive the territory reward.


RewardPoints

Datatype: Points.

Points given out to the players at end of each time interval (formula is complicated).