Repel Settings

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Revision as of 21:07, 4 March 2008 by Arnk Kilo Dylie (talk | contribs) (RepelSpeed: Units)
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[Repel] These settings determine the characteristics of the Repel item.

RepelSpeed

Datatype: Pixels per 10 seconds.

Speed at which players are repelled.

RepelTime

Datatype: Hundredths of seconds.

How long a repel affects players.


RepelDistance

Datatype: Pixels.

Distance that a repel has an affect on players.