Difference between revisions of "Packetloss Settings"

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Revision as of 12:50, 16 January 2005

C2SKickOutPercent

ClientToServer packetloss percentage before being kicked (this is percentage that make it 800 = 80% good or allow 20% packetloss)


S2CKickOutPercent

ServerToClient packetloss percentage before being kicked (this is percentage that make it 800 = 80% good or allow 20% packetloss)


SpectatorPercentAdjust

Amount of extra packetloss a spectator is allowed to have.


PacketLossDisableWeapons

  • Min: 0
  • Max: 1

Whether the server disables weapons for high packetloss or not (1=yes 0=no)