Difference between revisions of "Mine Settings"

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m (Wrong setts again)
(new format & desc)
 
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=== MineAliveTime ===
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[Mine] These settings determine how subgame treats mines.
* Min: 0
 
* Max: 60000
 
Time that mines are active (in hundredths of a second)
 
  
 +
=== MineAliveTime ===
 +
''Datatype:'' Hundredths of seconds (0 to 60000).
  
=== TeamMaxMines ===  
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Time before mines disappear if no one runs into them.
* Min: 0
+
 
* Max: 32000
+
 
Maximum number of mines allowed to be placed by an entire team
+
=== TeamMaxMines ===
 +
''Datatype:'' Count (0 to 32000).
 +
 
 +
Maximum mines allowed per team.
  
 
[[Category: Settings]]
 
[[Category: Settings]]

Latest revision as of 23:55, 27 February 2005

[Mine] These settings determine how subgame treats mines.

MineAliveTime

Datatype: Hundredths of seconds (0 to 60000).

Time before mines disappear if no one runs into them.


TeamMaxMines

Datatype: Count (0 to 32000).

Maximum mines allowed per team.