Difference between revisions of "Cost Settings"

From ASSS Wiki
Jump to: navigation, search
m (ranges (taking i88gerils's word for it))
m (wikilink!)
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[Cost] These settings determine how a player buys items in an arena. These values are subtracted from the player's points when he/she buys the item.
+
'''[Cost]'''<br>
 +
These settings determine how a player buys items in an arena (using the buy [[commands|command]]). These values are subtracted from the player's points when he/she buys the item.
  
=== PurchaseAnytime ===  
+
=== PurchaseAnytime ===
 +
''Datatype:'' Boolean (1=yes,0=no)
  
''Datatype:'' Boolean (1=Yes, 0=No)
+
Whether a player can buy the following items all the time or only while in safe.
  
Whether a player can purchase a prize anywhere, instead of just in safe.
 
  
 +
=== Items ===
 +
Each cost key represents an item a player can buy. The value is in points, with a range from -32768 to 32767.
  
=== Recharge ===
+
*Recharge
 
+
*Energy
''Datatype:'' Points (-32768 to 32767).
+
*Rotation
 
+
*Stealth
 
+
*Cloak
=== Energy ===
+
*XRadar
 
+
*Gun
''Datatype:'' Points (-32768 to 32767).
+
*Bomb
 
+
*Bounce
 
+
*Thrust
=== Rotation ===
+
*Speed
 
+
*MultiFire
''Datatype:'' Points (-32768 to 32767).
+
*Prox
 
+
*Super
 
+
*Shield
=== Stealth ===
+
*Shrap
 
+
*AntiWarp
''Datatype:'' Points (-32768 to 32767).
+
*Repel
 
+
*Burst
 
+
*Decoy
=== Cloak ===
+
*Thor
 
+
*Brick
''Datatype:'' Points (-32768 to 32767).
+
*Rocket
 
+
*Portal
 
 
=== XRadar ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Gun ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Bomb ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Bounce ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Thrust ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Speed ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== MultiFire ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Prox ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Super ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Shield ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Shrap ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== AntiWarp ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Repel ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Burst ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Decoy ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Thor ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Brick ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Rocket ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
 
 
=== Portal ===
 
 
 
''Datatype:'' Points (-32768 to 32767).
 
 
 
  
 
[[Category: Settings]]
 
[[Category: Settings]]

Latest revision as of 09:40, 17 June 2005

[Cost]
These settings determine how a player buys items in an arena (using the buy command). These values are subtracted from the player's points when he/she buys the item.

PurchaseAnytime

Datatype: Boolean (1=yes,0=no)

Whether a player can buy the following items all the time or only while in safe.


Items

Each cost key represents an item a player can buy. The value is in points, with a range from -32768 to 32767.

  • Recharge
  • Energy
  • Rotation
  • Stealth
  • Cloak
  • XRadar
  • Gun
  • Bomb
  • Bounce
  • Thrust
  • Speed
  • MultiFire
  • Prox
  • Super
  • Shield
  • Shrap
  • AntiWarp
  • Repel
  • Burst
  • Decoy
  • Thor
  • Brick
  • Rocket
  • Portal