Burst Settings

From ASSS Wiki
Revision as of 13:37, 16 June 2005 by Cyan~Fire (talk | contribs) (wikilink!)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

[Burst] These settings determine how an arena treats bursts. Bursts are treated almost exactly like bouncing bullets by SubSpace, and thus bullet settings like ExactDamage affect bursts.

BurstDamageLevel

Datatype: Energy.

Maximum amount of damage caused by a single burst bullet. Note that since Continuum .36, this specifies the constant amount of damage, instead of random, if Bullet:ExactDamage is enabled.