Difference between revisions of "Mine Settings"
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| − | + | [Mine] These settings determine how subgame treats mines. | |
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| + | === MineAliveTime === | ||
| + | ''Datatype:'' Hundredths of seconds (0 to 60000). | ||
| − | === TeamMaxMines === | + | Time before mines disappear if no one runs into them. |
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| − | Maximum | + | === TeamMaxMines === |
| + | ''Datatype:'' Count (0 to 32000). | ||
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| + | Maximum mines allowed per team. | ||
[[Category: Settings]] | [[Category: Settings]] | ||
Latest revision as of 22:55, 27 February 2005
[Mine] These settings determine how subgame treats mines.
MineAliveTime
Datatype: Hundredths of seconds (0 to 60000).
Time before mines disappear if no one runs into them.
TeamMaxMines
Datatype: Count (0 to 32000).
Maximum mines allowed per team.