Difference between revisions of "Random Numbers"
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Mine GO BOOM (talk | contribs) m (Spelling and link) |
m (I supposed we should specify our constants...) |
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The following code is used in generating the encrypted keystream, prizes, and doors: | The following code is used in generating the encrypted keystream, prizes, and doors: | ||
<pre> | <pre> | ||
+ | #define MULT_C 0x834E0B5F | ||
+ | #define DIV_C 0x1F31D | ||
+ | |||
DWORD SS_RNG(DWORD seed) | DWORD SS_RNG(DWORD seed) | ||
{ | { |
Revision as of 16:05, 22 September 2005
SubSpace uses random numbers primarily in its encryption, generating prizes, and controlling doors.
The following code is used in generating the encrypted keystream, prizes, and doors:
#define MULT_C 0x834E0B5F #define DIV_C 0x1F31D DWORD SS_RNG(DWORD seed) { DWORD nseed, temp; temp = (MULT_C * (unsigned __int64)seed) >> 32; temp = (temp >> 16) + (temp >> 31); //aka the sign bit nseed = (seed % DIV_C) * 16807; nseed -= (temp * 2836); nseed += 123; if (!nseed || nseed > 0x7FFFFFFF) nseed += 0x7FFFFFFF; return nseed; }