Difference between revisions of "Radar Settings"
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| − | + | [Radar] These settings, sent to clients, determine how the radar should appear to a player. | |
| − | |||
| − | |||
| − | Radar | ||
| + | === RadarMode === | ||
| + | ''Datatype:'' Enumeration. | ||
| − | === | + | Radar mode. |
| − | * | + | * 0=normal |
| − | * | + | * 1=half/half |
| − | + | * 2=quarters | |
| + | * 3=half/half-see team mates | ||
| + | * 4=quarters-see team mates | ||
| − | === MapZoomFactor === | + | === RadarNeutralSize === |
| − | + | ''Datatype:'' Pixels (0 to 1024). | |
| − | + | ||
| + | Size of area between blinded radar zones. | ||
| + | |||
| + | |||
| + | === MapZoomFactor === | ||
| + | ''Datatype:'' Factor (8 to 1000). | ||
| + | |||
A number representing how far you can see on radar. | A number representing how far you can see on radar. | ||
[[Category: Settings]] | [[Category: Settings]] | ||
Latest revision as of 19:39, 1 March 2005
[Radar] These settings, sent to clients, determine how the radar should appear to a player.
RadarMode
Datatype: Enumeration.
Radar mode.
- 0=normal
- 1=half/half
- 2=quarters
- 3=half/half-see team mates
- 4=quarters-see team mates
RadarNeutralSize
Datatype: Pixels (0 to 1024).
Size of area between blinded radar zones.
MapZoomFactor
Datatype: Factor (8 to 1000).
A number representing how far you can see on radar.