Difference between revisions of "Mine Settings"
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− | + | [Mine] These settings determine how subgame treats mines. | |
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+ | === MineAliveTime === | ||
+ | ''Datatype:'' Hundredths of seconds (0 to 60000). | ||
− | + | Time before mines disappear if no one runs into them. | |
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− | === | + | === TeamMaxMines === |
− | + | ''Datatype:'' Count (0 to 32000). | |
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− | + | Maximum mines allowed per team. | |
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− | Maximum | ||
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[[Category: Settings]] | [[Category: Settings]] |
Latest revision as of 22:55, 27 February 2005
[Mine] These settings determine how subgame treats mines.
MineAliveTime
Datatype: Hundredths of seconds (0 to 60000).
Time before mines disappear if no one runs into them.
TeamMaxMines
Datatype: Count (0 to 32000).
Maximum mines allowed per team.