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		<id>http://wiki.minegoboom.com/index.php?action=history&amp;feed=atom&amp;title=Flag</id>
		<title>Flag - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.minegoboom.com/index.php?action=history&amp;feed=atom&amp;title=Flag"/>
		<link rel="alternate" type="text/html" href="http://wiki.minegoboom.com/index.php?title=Flag&amp;action=history"/>
		<updated>2026-04-15T03:46:34Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.28.2</generator>

	<entry>
		<id>http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=5731&amp;oldid=prev</id>
		<title>CypherJF: added flag graphic to article</title>
		<link rel="alternate" type="text/html" href="http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=5731&amp;oldid=prev"/>
				<updated>2007-09-29T23:23:45Z</updated>
		
		<summary type="html">&lt;p&gt;added flag graphic to article&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:23, 29 September 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SubSpace]], a Flag is a special object which is either used to win a flag game or just to score extra points, depending on the game type. The two primary flag game types are Warzone and Turf (represented by [[subgame]] flag modes 1 and 2 and ASSS [[module]]s fg_wz and fg_turf, respectively). If a player picks up a flag, the flag timer will be activated. When the flag timer drops to zero, the player will drop the flag. The only way to prevent this is to kill enemies, as each time the player kills, the flag timer will be reset. To configure the behavior of flags, see [[Flag Settings]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Image:Flag.png|thumb|Continuum's flag.bm2 graphic]]&lt;/ins&gt;In [[SubSpace]], a Flag is a special object which is either used to win a flag game or just to score extra points, depending on the game type. The two primary flag game types are Warzone and Turf (represented by [[subgame]] flag modes 1 and 2 and ASSS [[module]]s fg_wz and fg_turf, respectively). If a player picks up a flag, the flag timer will be activated. When the flag timer drops to zero, the player will drop the flag. The only way to prevent this is to kill enemies, as each time the player kills, the flag timer will be reset. To configure the behavior of flags, see [[Flag Settings]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Warzone ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Warzone ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>CypherJF</name></author>	</entry>

	<entry>
		<id>http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=5728&amp;oldid=prev</id>
		<title>CypherJF: added to category 'Game Intricacies'</title>
		<link rel="alternate" type="text/html" href="http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=5728&amp;oldid=prev"/>
				<updated>2007-09-29T23:16:34Z</updated>
		
		<summary type="html">&lt;p&gt;added to category &amp;#039;Game Intricacies&amp;#039;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:16, 29 September 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turf is a flag mode in which the flags are permanently assigned locations and team can capture enemy flags by going over them. Usually teams will then receive periodic rewards depending on the number of flags owned and the players in game. To configure this in subgame, see [[Periodic Settings]]. [[Zone|Zones]] that use turf flag settings include [[Trench Wars]] and [[Death Star Battle]]. Turf is also sometimes used to refer to a type of zone (Ex: I made a cool new turf zone!).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turf is a flag mode in which the flags are permanently assigned locations and team can capture enemy flags by going over them. Usually teams will then receive periodic rewards depending on the number of flags owned and the players in game. To configure this in subgame, see [[Periodic Settings]]. [[Zone|Zones]] that use turf flag settings include [[Trench Wars]] and [[Death Star Battle]]. Turf is also sometimes used to refer to a type of zone (Ex: I made a cool new turf zone!).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game Intricacies]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mgb_assswiki:diff:version:1.11a:oldid:5259:newid:5728 --&gt;
&lt;/table&gt;</summary>
		<author><name>CypherJF</name></author>	</entry>

	<entry>
		<id>http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=5259&amp;oldid=prev</id>
		<title>Cyan~Fire: more stuff</title>
		<link rel="alternate" type="text/html" href="http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=5259&amp;oldid=prev"/>
				<updated>2005-05-27T16:10:37Z</updated>
		
		<summary type="html">&lt;p&gt;more stuff&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:10, 27 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SubSpace]], a Flag is a special object which is either used to win a flag game or just to score extra points, depending on the game type. The two primary flag game types are Turf &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and Basing &lt;/del&gt;(represented by [[subgame]] flag modes 2 and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;, respectively).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In [[SubSpace]], a Flag is a special object which is either used to win a flag game or just to score extra points, depending on the game type. The two primary flag game types are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Warzone and &lt;/ins&gt;Turf (represented by [[subgame]] flag modes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 and &lt;/ins&gt;2 and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ASSS [[module]]s fg_wz and fg_turf&lt;/ins&gt;, respectively)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. If a player picks up a flag, the flag timer will be activated. When the flag timer drops to zero, the player will drop the flag. The only way to prevent this is to kill enemies, as each time the player kills, the flag timer will be reset. To configure the behavior of flags, see [[Flag Settings]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Warzone ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Warzone is a flag mode in which the objective for a team is to own all the flags. The server will originally randomly spawn all the flags neutral, and players can pick up the flags. When the flag timer runs out, the flags are dropped, owned by the carrying player's team. When a team owns all flags except for flags carried by a teammate, the [[sounds|victory music]] will play. When the carrying player drops his/her flags, the team will win the game and each member will receive the jackpot, which a number of points increased throughout the flag game via kills, goals, and other point-gaining activities&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Turf ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Turf ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turf is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;flag&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;mode &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in [[Continuum]] (and [[SubSpace]]) &lt;/del&gt;in which the flags are permanently assigned locations and team can capture enemy flags by going over them. [[Zone|Zones]] that use turf flag settings include [[Trench Wars]] and [[Death Star Battle]]. Turf is also sometimes used to refer to a type of zone (Ex: I made a cool new turf zone!).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turf is a flag mode in which the flags are permanently assigned locations and team can capture enemy flags by going over them&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Usually teams will then receive periodic rewards depending on the number of flags owned and the players in game. To configure this in subgame, see [[Periodic Settings]]&lt;/ins&gt;. [[Zone|Zones]] that use turf flag settings include [[Trench Wars]] and [[Death Star Battle]]. Turf is also sometimes used to refer to a type of zone (Ex: I made a cool new turf zone!).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mgb_assswiki:diff:version:1.11a:oldid:2478:newid:5259 --&gt;
&lt;/table&gt;</summary>
		<author><name>Cyan~Fire</name></author>	</entry>

	<entry>
		<id>http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=2478&amp;oldid=prev</id>
		<title>Cyan~Fire: generic flag stuff</title>
		<link rel="alternate" type="text/html" href="http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=2478&amp;oldid=prev"/>
				<updated>2005-05-26T21:46:32Z</updated>
		
		<summary type="html">&lt;p&gt;generic flag stuff&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:46, 26 May 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In [[SubSpace]], a Flag is a special object which is either used to win a flag game or just to score extra points, depending on the game type. The two primary flag game types are Turf and Basing (represented by [[subgame]] flag modes 2 and 1, respectively).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Turf ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turf is a [[flag]] mode in [[Continuum]] (and [[SubSpace]]) in which the flags are permanently assigned locations and team can capture enemy flags by going over them. [[Zone|Zones]] that use turf flag settings include [[Trench Wars]] and [[Death Star Battle]]. Turf is also sometimes used to refer to a type of zone (Ex: I made a cool new turf zone!).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turf is a [[flag]] mode in [[Continuum]] (and [[SubSpace]]) in which the flags are permanently assigned locations and team can capture enemy flags by going over them. [[Zone|Zones]] that use turf flag settings include [[Trench Wars]] and [[Death Star Battle]]. Turf is also sometimes used to refer to a type of zone (Ex: I made a cool new turf zone!).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Cyan~Fire</name></author>	</entry>

	<entry>
		<id>http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=2476&amp;oldid=prev</id>
		<title>Akai: Ss -&gt; SS</title>
		<link rel="alternate" type="text/html" href="http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=2476&amp;oldid=prev"/>
				<updated>2005-03-12T14:03:18Z</updated>
		
		<summary type="html">&lt;p&gt;Ss -&amp;gt; SS&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:03, 12 March 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turf is a [[flag]] mode in [[Continuum]] (and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Subspace&lt;/del&gt;]]) in which the flags are permanently assigned locations and team can capture enemy flags by going over them. [[Zone|Zones]] that use turf flag settings include [[Trench Wars]] and [[Death Star Battle]]. Turf is also sometimes used to refer to a type of zone (Ex: I made a cool new turf zone!).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Turf is a [[flag]] mode in [[Continuum]] (and [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SubSpace&lt;/ins&gt;]]) in which the flags are permanently assigned locations and team can capture enemy flags by going over them. [[Zone|Zones]] that use turf flag settings include [[Trench Wars]] and [[Death Star Battle]]. Turf is also sometimes used to refer to a type of zone (Ex: I made a cool new turf zone!).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Akai</name></author>	</entry>

	<entry>
		<id>http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=1531&amp;oldid=prev</id>
		<title>BaK: content</title>
		<link rel="alternate" type="text/html" href="http://wiki.minegoboom.com/index.php?title=Flag&amp;diff=1531&amp;oldid=prev"/>
				<updated>2005-02-02T01:18:15Z</updated>
		
		<summary type="html">&lt;p&gt;content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Turf is a [[flag]] mode in [[Continuum]] (and [[Subspace]]) in which the flags are permanently assigned locations and team can capture enemy flags by going over them. [[Zone|Zones]] that use turf flag settings include [[Trench Wars]] and [[Death Star Battle]]. Turf is also sometimes used to refer to a type of zone (Ex: I made a cool new turf zone!).&lt;/div&gt;</summary>
		<author><name>BaK</name></author>	</entry>

	</feed>